An event by

Portside Game Assembly

June 25 & 26, 2026

Portside Game Assembly is a new kind of B2B event where visionaries from the indie game scene meet in an unconventional setting on a ship to exchange on strategies, get inspiration and make contacts that really matter.

Register now for the next Portside Game Assembly: June 25 - 26, 2026!

Testimonials '25

There was a great atmosphere, and the curation was a good mix of profiles and range of companies. It was easy to get in touch with people at the different locations. I'd recommend Portside Game Assembly to network, meet other indies to connect, ask questions, and share knowledge.

Thomas Pfeiffer

Co-Founder & CEO Evil Empire

It will be a must-go for myself in the future, an absolute no-brainer. Portside Game Assembly felt like a new generation of event, sticking out from all the rest.

René Habermann

Director Bippinbits

Portside is not your typical conference, It’s something special. No business cards, no distractions, just studio heads having real, honest conversations. Everyone in the room has been through the same challenges, and that shared experience creates a rare level of openness. Ideas, insights, and best practices were shared freely, and I left with a notebook full of actionable takeaways. Absolutely worth it.

Jeroen Janssen

Studio Head Happy Volcano

Portside Game Assembly has been my favourite conference to date. A fantastic opportunity to meet like-minded developers in a cool relaxed setting. I'll see you next year!

Max Hayon

Studio Director Foulball Hangover

It was an amazing opportunity to connect and have genuine conversations with people who share similar backgrounds and experiences, even if their contexts and journeys are quite different. The event was incredibly well organized, the venues were fantastic, and there truly was something for everyone. All in all, I would really recommend the event to build bridges with new people in a meaningful way.

Mariève Beauchemin

Co-Founder & Program Director Indie Asylum

Portside Game Assembly provided a wonderful 'Free Port' for me as an Indie Dev Executive to meet with likeminded leaders from the industry. Good, deep, conversations about what works - and what doesn't.

Christian Nyhus Andreasen

Partner & COO FairGames ApS

I had such a great time at the first Portside Game Assembly! It was awesome catching up with old friends, meeting new people, and just enjoying the Hamburg harbour views. I especially loved being able to chat openly about the topics that keep me up at night with other indies that are facing similiar challenges.

Kathrin Radtke

Co-Founder Spellgarden Games

I’ve never met so many people whose games I’ve played in the past in such a short time. Together with the cool venues, this made it the most fun game dev event I’ve been to.

Darko Peninger

Founder Entertainment Forge

Portside Game Assembly was exactly the kind of event we were looking for. It brought together leading indie game developers, who shared stories about how they achieved success, overcame major challenges, and tackled common problems. The trip to Hamburg was inspiring, and I would highly recommend any established indie studio to attend the event.

Sebastian Jantschke

Managing Director & Founder Nementic Games

Portside is a one-of-a-kind event! Personal, insightful, and refreshingly free from the pressure of closing the next "deal." From the organization to the guests, every aspect was thoughtfully executed, making it a thoroughly enjoyable experience.

Robert Koch

CEO Tiny Roar

As a game studio CEO, I found Portside Game Assembly to be a well-organized and truly valuable experience for indie developers. Great atmosphere, meaningful connections, and inspiring conversations. Big thanks to the organizers - I’ll definitely be back next year!

Philipp Degasper

CEO StickyStoneStudio

Supporter studios '26

A big thank you to the studios attending Portside Game Assembly with a supporter ticket in 2026!


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Attending companies '26

Take a look at the studios who already secured their ticket for Portside Game Assembly 2026 and their games.


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Games by attending studios '26


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Sponsors & Partners '25


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Speakers '25

Benjamin Laulan - Portside Game Assembly

Chief Operating Officer | Evil Empire

Benjamin Laulan

Chief Operating Officer of the french video game development studio Evil Empire

Philomena Schwab - Portside Game Assembly

Co-Founder | Stray Fawn Studio

Philomena Schwab

​Philomena Schwab is a Swiss game designer and entrepreneur, who co-founded developer and future publisher Stray Fawn Studio.

Jonas Tyroller - Portside Game Assembly

Game Designer | Grizzly Games

Jonas Tyroller

Jonas Tyroller is a German indie game developer at Grizzly Games GmbH and content creator known for his innovative games and engaging development content.​

Kevin Zuhn - Portside Game Assembly

Creative Director | Young Horses Inc.

Kevin Zuhn

Kevin Zuhn is a founding member of Young Horses Inc., where they've worked as the creative director and lead writer on indie darlings such as Octodad: Dadliest Catch (2014) and Bugsnax (2020).

Mauricio García - Portside Game Assembly

Studio Director | The Game Kitchen SL

Mauricio García

Mauricio García seves as CEO and Producer at The Game Kitchen, an acclaimed indie studio based in Seville, Spain. With a background in programming, Mauricio has been instrumental in the development of notable titles such as The Last Door and the Blasphemous series.

Christian Nyhus Andreasen - Portside Game Assembly

Partner / COO | Fair Games ApS

Christian Nyhus Andreasen

Christian Nyhus Andreasen is a Danish game industry professional, who serves as interim COO at Fair Games and is Head of Incubation at Ideas Lab, Filmby Aarhus.

Søren Lundgaard - Portside Game Assembly

CEO | Ghost Ship Publishing

Søren Lundgaard

Søren Lundgaard is a Danish game developer and entrepreneur, best known as the CEO and co-founder of Ghost Ship Games.

René Habermann - Portside Game Assembly

Director | Bippinbits

René Habermann

​René Habermann is a German indie game developer and co-founder of the studio Bippinbits, who developed Dome Keeper.

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