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Mentoring

Part of the Networking Brunch will be selected mentoring sessions. This program is for start-ups, solo devs and newcomers who are working on the commercial release of a game and won't attend the conference aboard the ship. A number of conference participants will share their expertise and knowledge.

Mentoring -

How to Participate

 Portside Game Assembly

This program is for start-ups, solo devs and newcomers who are working on the commercial release of a game and won't attend the conference aboard the ship. They will have the opportunity to speak to one or two mentors in 25-minute-long sessions during the Networking Brunch from 10 to 11 am.

Please apply here to join the program as a mentee.

The organisers will match the participants and mentors to ensure productive sessions.

Studios and people participating as mentors:

  • Chasing Carrots – Patrick Wachowiak
  • Crinkle Cut Games – Anne Christina Eisberg
  • Cybernetic Walrus – Mike Coeck
  • Foulball Hangover – Max Hayon
  • Hutlihut Games – Benjamin Lund
  • kaleidoscube – Dominik Schön
  • Square Glade Games – Tobias Schnackenberg
  • Studio Clever Plays Inc. - Angela Mejia
  • Triple-i Initiative – Christopher Wulf

More mentors will be announced shortly.

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