Departure - MS Princess
The MS Princess will start her cruise around the Hamburg Harbour at 2 pm. Please make sure to be on time!

On June 26 and 27, 2025 we celebrated the successful premiere of Portside Game Assembly with 100 selected studio directors from 15 countries on a ship cruising through the port of Hamburg. After a keynote speech on the Triple-i Initiative by Benjamin Laulan (Evil Empire), the two conference tracks provided numerous opportunities for input, exchange and insights from speakers like Philomena Schwab (Stray Fawn Studio), Søren Lundgaard (Ghost Ship Games), Mauricio García (The Game Kitchen), Kevin Zuhn (Young Horses), René Habermann (Bippinbits) and many more.
The MS Princess will start her cruise around the Hamburg Harbour at 2 pm. Please make sure to be on time!
Benjamin's Keynote will evolve around how indie studios carve out their own space for announcements and how to engage directly with their audience when you can’t really relate to other existing showcases.
A defining and crucial decision for every indie game studio is: what of the (probably many) game ideas should be pursued?
Where should studios allocate their resources – and what game will help a studio prevail? Three speakers will share their approaches to these questions in 10-minute impulse talks:
10 Minute Impulse Talks:
Followed by 30 minutes discussion time.
Hosted by Ali Farha this roundtable tackles questions which evolve around mobile ports: Is my game fitted for a mobile port, what do I have to consider and how is it done?
This roundtable focuses on forms of cooperation and how they can be initiated, shaped, organized and will be hosted by Game and Business Development expert Manny Hachey.
Happy employees are a core need for a good development environment. This impulse block gives indications on how to foster a good company culture so that all employees feel safe and respected.
5 Minute Impulse Talks:
Followed by a 20-minute discussion time moderated by Mariève Beauchemin.
Hosted by Sophie Atkin this Roundtable focuses on the pros and cons of (Self-)Publishing and how developers can decide which publishing model fits them best.
What comes after a successful game release? If your answer is longtail monetization this roundtable, hosted by Leonie Wolf, is the place to be.
This impulse block will evolve around investment in indie studios, the possibilities and how both sides benefit from it.
5 Minute Impulse Talks:
Followed by a 20-minute discussion time moderated by Mariève Beauchemin.
The MS Princess will return to her Dock in the Hamburg Harbour. Participants can leave the ship. The Games Industry Party with food and drinks starts at 7 pm at MS Stubnitz.
Take a look at the studios that attended the first edition of Portside Game Assembly in June 2025.
You know our attending studios from these games
Register now for Portside Game Assembly 2026!