Program
With a carefully curated program of keynotes, impulse talks, and roundtables, the Portside Game Assembly offers a rare opportunity for studio directors and decision makers to connect in a focused and collaborative setting.

Portside Game Assembly: Tailored to the Needs of Indie Game Leaders
Our conference program is tailored to the specific needs of our target audience — established indie developers. The program will primarily feature conversation starters such as short keynote speeches, talks, and roundtable discussions to foster interaction and stimulate discussion.
PLEASE NOTE: The MS Princess will depart at 2:00 pm, please make sure to be on time. The ship has no further stops until the end of the conference. All conference attendees will travel together by coach from the Networking Brunch to the MS Princess.
Conference Program
Please select the conference program category you want to learn more about.
Speakers - Portside Game Assembly 2025

Chief Operating Officer | Evil Empire
Benjamin Laulan
Chief Operating Officer of the french video game development studio Evil Empire

Co-Founder | Stray Fawn Studio
Philomena Schwab
Philomena Schwab is a Swiss game designer and entrepreneur, who co-founded developer and future publisher Stray Fawn Studio.

Studio Director | The Game Kitchen SL
Mauricio García
Mauricio García seves as CEO and Producer at The Game Kitchen, an acclaimed indie studio based in Seville, Spain. With a background in programming, Mauricio has been instrumental in the development of notable titles such as The Last Door and the Blasphemous series.

Creative Director | Young Horses Inc.
Kevin Zuhn
Kevin Zuhn is a founding member of Young Horses Inc., where they've worked as the creative director and lead writer on indie darlings such as Octodad: Dadliest Catch (2014) and Bugsnax (2020).

CEO | Ghost Ship Publishing
Søren Lundgaard
Søren Lundgaard is a Danish game developer and entrepreneur, best known as the CEO and co-founder of Ghost Ship Games.

Director & Founder | Secret Sauce
Sophie Atkin
Sophie Atkin is a vital part of the UK indie gaming scene, known for her expertise in communications, marketing, and co-publishing. She co-founded Secret Sauce, a visibility agency dedicated to supporting indie and AA studios in areas like self-publishing, brand development, and strategic positioning.

Partner / COO | Fair Games ApS
Christian Nyhus Andreasen
Christian Nyhus Andreasen is a Danish game industry professional, who serves as interim COO at Fair Games and is Head of Incubation at Ideas Lab, Filmby Aarhus.

Senior Technical Producer
Ali Farha
Ali Farha is an experienced Video Game Producer in the video game industry, currently serving as a Senior Technical Producer. Additionally, Ali Farha is a mentor at Futuregames, a game development school, where he shares insights into the role of a game producer and provides guidance to aspiring game industry professionals.

Creative Director | Positive Impact Games
Manny Hachey
Manny Hachey is a business strategist and mentor in the indie game industry, currently leading the Xsolla Accelerator Program and serving as Creative Director for the young Hamburg-based indie studio Positive Impact Games. With over 14 years of experience, she specializes in helping indie studios grow through smart operations, publisher relationships, and pitch refinement.

Director | Bippinbits
René Habermann
René Habermann is a German indie game developer and co-founder of the studio Bippinbits, who developed Dome Keeper.

Game Designer | Grizzly Games
Jonas Tyroller
Jonas Tyroller is a German indie game developer at Grizzly Games GmbH and content creator known for his innovative games and engaging development content.

Associate Art Director | Maschinen-Mensch
Leonie Wolf
Leonie Wolf works as a Senior Technical Animator at the Berlin-based indie studio Maschinen-Mensch, known for titles like The Curious Expedition 2. Furthermore she a vital figure in the German indie game industry, recognized for her multifaceted contributions as a technical animator and advocate for inclusivity.

Senior Director of Programs | Indie Asylum
Mariève Beauchemin
Mariève Beauchemin is a key figure in Quebec's independent video game industry, currently serving as the Senior Director of Programs at Indie Asylum, a collaborative hub for indie game studios based in Montreal.

Independent Game Designer / Developer
Andreas Suika
Andreas Suika is an experienced German game designer and creative director with over 24 years of experience in the video game industry. Suika has provided game design consultancy on various indie games and contributes regulary in mentoring aspiring game developers or lecturing at institutions like the Cologne Game Lab.

Project Lead | Gamecity Hamburg
Margarete Schneider
As project manager for Gamecity Hamburg, Margarete Schneider helped shape Portside Games Assembly as well as other projects like the Games Lift Incubator. Previously, she built up an international network in the games industry as Senior Product Manager, Publishing Scout, and Head of Sales.
Portside Game Assembly - Time Schedule
June 26, 7:00 pm - 10:00 pm
Opening Mixer
The Opening Mixer in the offices of our partner Twin Harbour Interactive at the 15th floor of the Astra Tower welcomes you with a magnificent view over the Hamburg harbor and gets you in the mood for the coming days.
June 27, 9:30 am
Networking Brunch
The day begins with a tasty networking brunch with all conference participants, members of the local games ecosystem and assorted guests. In addition to first roundtable discussions, there will be plenty opportunities to start the day with stimulating conversations over coffee and croissants - or juice and eggs, if you are more on the savory side.
June 27, 1:00 pm - 6:00 pm
Portside Game Assembly Conference
Conference ticket holders board the MS Princess and embark on a harbor cruise lasting several hours, during which numerous productive roundtables and presentations will address the concerns and challenges for studio managers of international successful indie game studios. For those who want to get some fresh air in between or talk in private, the sun deck offers a perfect meeting place with a wonderful view over the Elbe and a summer breeze.
June 27, 7:00 pm
Games Industry Party
The final highlight of the Portside Game Assembly will be the Games Industry Party, where both conference participants and members of the local games industry will come together. Drinks, snacks and good music round off the event before all participants head home for the weekend with new contacts and insights.
